December 10, 2025
Explore techniques for implementing scalable AI systems using Hierarchical Task Networks and behavior trees in multiplayer environments. We'll dive into the architecture decisions that keep thousands of NPCs responsive without tanking performance.
AI
Systems Design
Unreal Engine
5 min read
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December 5, 2025
A comprehensive guide to implementing procedural content generation for dungeon levels and game worlds. Learn about noise functions, room layouts, and ensuring playability in procedurally generated spaces using Godot's powerful scripting system.
Godot
Procedural Gen
Content Creation
7 min read
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November 28, 2025
Practical strategies for profiling and optimizing game performance. Real-world examples from indie game development, including memory management, rendering optimization, and CPU-bound bottleneck identification.
Performance
Optimization
Profiling
6 min read
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November 20, 2025
How I started contributing to the Godot Engine and the lessons learned along the way. From submitting your first pull request to becoming a regular contributor, this is a guide for aspiring open source developers.
Open Source
Godot
Community
8 min read
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