About Me
Senior Game Developer with 8+ years of experience building 2D/3D games, gameplay systems, and AI for both indie and large-scale titles.
Expertise
I'm a Contributor to the Godot Engine with deep expertise in:
- AI behavior systems
- Navigation and pathfinding
- Procedural generation
- Combat mechanics
- Performance optimization
- Game design and architecture
Experience
Proven ability to:
- Ship games end-to-end
- Lead development teams
- Deliver scalable features
- Work with Godot and Unreal Engine
- Contribute to open source projects